Underworld Spells (Team NER + Damage Boost + Precision, 48s, 2 CD).Infernal Arts (45 Magic dmg + PER + Curse, 36s, 1 CD).Recommended Moveset Reading makes you able to buff allies Decent cursing abilities in PER, Daze and Curse.Good supportive capabilities in Damage Boost, Double Damage, NER, Haters and Precision.Overall, Izabeth is a monster that seemed good at the start but is now bad. Random Elemental Haters are also unhelpful because there's a chance that the enemy monsters do not have the element that the team has haters for. She has a really bad trait in Possession Immunity and Nightmares Immunity as she can easily be denied by anything but Possession and being immune to nightmares does not help at all. However, she has many problems holding her back from being better. Her Staff and Mask relic slots help her with her moderate stamina costs and have the ability to drain the enemies stamina. She also has a lot of low cooldown moves which means that CDA isn't much of a problem. Her cursing abilities are also good with Single and Aoe PER and access to Curse. Her supporting capabilities are great with access to Damage Boost, Double Damage, and Single Ally and Team NER. First off, she has a great speed stat, only beaten by P3R3, which means that she is able to, most of the time, go first in the turn order to apply support for the team or PER the enemies. Izabeth is a bad Magic Support with some really neat support and cursing capabilities. 2.1 Reading makes you able to buff allies.
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